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Detour ahead
3/14/12 by simonoc
After large amounts of detail, texture tweaking and several different light directions I finally finished my industrial scene. The Bridge Crane is my detour into the world of industrial environments while I think about my next medieval setting. This concept was inspired by some photo's of a Russian Aluminum Processing Plant which I saw posted by a friend. The place had an awesome communist scale, where everything felt larger than life and over-sized elements were favoured over small and fragile mechanics.
The bridge crane idea came from watching a documentary about CERN and how they transported parts of the large hadron collider down a mine shaft. I looked at various photo's of bridge cranes and eventually mashed all of them together in my head and produced this rough concept. Once the crane shape felt right, I built the rest of the room and started adding flavour and life to the rest of the space.

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Total Medals Earned: 32 (From 6 different games.)